Benützer: kevintrizo |
Bobsh de Karosh bobsh Tags: bobsh karosh |
Benützer: smysldecibelu |
Smysl Decibelu: "Nudo" (Live recorded @ Lihovar) 22.04.2008 Prvni zkouska v kompletnim slozeni. Hrali sme Fiduv vynalez "Nudo", ale jelikoz sme namiste slyseli poprve, co to je, tak sme hrali jen refren...a to furt dokola :-D Chvili je video vzhuru nohama...ale pak se to obrati a je to v poho...je to nataceny mobilem. A sem tam se zakryl mikrofon, tak to je hodne tlumeny...priste bude snad i komplet song :-) Slozeni: Zpev: Fido Kytara: Ace Klavesy: Skrehota Bici: Blueberry Basa: Bobsh 22.04.2008 Die erste Bandprobe in kompletter Zusammensetzung. Wir haben Fidos Erfindung "Nudo" gespielt, da wir aber selbst den Song zum ersten Mal hörten, haben wir nur den Refrain gespielt...immer wieder, mehrmals nacheinander...am Ende kam ein fast 10 Minuten langes Video heraus :-D Eine Weile stehen wir alle auf dem Kopf, aber nach einer Weile wirds normal... Hin und wieder wurde das Mikrofon zugedeckt, also klingst manchmal so komisch...aber was solls...nächstes Mal werden wir den ganzen Song aufnehmen :-) Zusammensetzung: Gesang: Fido Gitarre: Ace Keyboard: Skrehota Schlagzeug: Blueberry Bassgitarre: Bobsh 22.04.2008 The very first try-out in a complete line-up. We did the song Fido wrote, it's called "Nudo", but we heard it there for the very first time, so we just played the refrain many times. A part of this video is upside down, but not for a long time. Sometimes the microphone on the cell-phone was covered, so the sound becomes quiet...Let's hope for the next time to make the whole song :-) Line-up: Voice: Fido Guitar: Ace Keyboard: Skrehota Drums: Blueberry Bassguitar: Bobsh 22.04.2008 La primera prueba en composición completa. Tocabamos el invento de Fído "Nudo", pero puesto que lo habíamos escuchado por primera vez, tocabamos sólo el estribillo...amirmabamoslo machaconamente :-D Por momentos el video toca al revés...pero después se revolve y toca en orden...es girado por teléfono. Y por momentos, el microfono se cubría, de ese modo es muy sordo...proxima vez será posiblemente el canción completo :-) Composición: Voz: Fido Guitarra: Ace Teclado: Skrehota Batería: Blueberry Bajo: Bobsh Tags: Smysl Decibelu Nudo Fido Ace Skrehota Blueberry Bobsh lihovar rock garage hard |
Benützer: smysldecibelu |
Smysl Decibelu: Promo without guitar - featuring Verner Bohužel při této zkoušce nefungovaly klavesy tak, jak bychom potrebovali...a tak po vetsinu doby hraje pouze basa s bubnama...kytarista totiz omylem chybel, a zpevak nemoh...ten zpev, co tam je chvilema slyset je od Vernera...prisel se puvodne jen kouknout...a kvalitu obrazu omluvte...nevim cim to ze to je rozmazany, a pak tam neni videt nic...taj de jen o zvuk nastroju :-) Zpev: Verner Klavesy: Skrehota Basa: Bobsh Bici: Blueberry Tags: Smysl Decibelu: Promo bicí klávesy basa (Live Lihovar) Blueberry Bobsh Skrehota Verner |
Benützer: smysldecibelu |
Smysl Decibelu: "Bílý prášek" Po dlouhé době jsme opět něco vytvořili. Text byl napsán Vernerem a Skřehotou noční cestou z Kauflandu. Je to náš první 100% hotový song! Tak si užijte Bílý prášek, natočený v pro nás nové zkušebně vedle spartakiádního stadionu na Strahově. Složení: Zpěv: Verner Kytara: Skřehota Basa/kytara: Bobsh Bicí: Tomás Text: Kde že ty loňské sněhy jsou, bílé jak ta čára z prášku, kterou mám na hřbetě ruky. ... A pak se zjevil; vynořil se z barvy hrající spirály, kterou jsem procházel jak tobogánem smutku a radosti. Přes zvukomalebnou vlnu štěstí, jenž mě zachvátila a uchopila jak potkana za ocas; mohl jsem vřískat jak zvíře, nerušil tím sousedy ani noční klid. ... S přátelským pohledem mi pokynul, abych se nerušeně oddával slasti, kterou jsem dosud nepoznal. Dlouhé, bílé vlasy bych dvouhlavému křečkovi nikdy nepřiřknul, avšak nyní mi vše připadalo naprosto přirozené, stejně jako byly přirozené dredy na jeho vlasech, bílých jak ta čára z prášku, kterou jsem kdysi měl na hřbetě pravé ruky. ... A já tančil; tančil jsem s Ním a s dalšími bizarními výjevy, přátelštějšími než zevlové z Dvoulitru. Levitace bez gravitační přitažlivosti, asi takhle se svého času musel cítit Armstrong v cyklistické přilbě a s trubkou na Měsíci. ... Decibel! Dráždí mé Smysly jak ten prášek a tisíc jehel! Tags: Smysl Decibelu Bily prasek Verner Skrehota Bobsh Tomas Strahov Spartakiada Zkusebna Armstrong Levitace |
Benützer: jenny90le |
Fear Factor: DUCK EATING! my baby sister likes it alot Tags: fear factor duck eating |
Benützer: smysldecibelu |
Smysl Decibelu: Promo - live in Olešnice Another improvisation... without bassguitar, featuring Lenman Tags: Smysl Decibelu Skrehota Verner Bobsh Lenman Blueberry |
Benützer: BobshF3N |
FC F3N vs. Hells Bells II. tentokráte ukázka Vernerovo obranný práce i s rozehrávkou do docela pěkný akce našich štírků Mámy a Páti (za povšimnutí stojí Vernerovo JEŽIŠ! :-D ) Tags: fc f3n verner máma páťa ježiš david villa jan tleskač |
Benützer: CBS |
Survivor: Gabon - Bob's Mystery Fruit Bob returns to camp with a mysterious fruit that he found in the jungle Tags: cbs jeff probst challenges outwit outplay outlast |
Benützer: robertpelloni |
"bob's game" for NDS - a game by one person (demo 1 20080808) http://www.bobsgame.com Digg it! http://digg.com/nintendo/bob_s_game_massive_DS_game_by_one_guy_trailer_is_out bob's game - a game by one person This is my game for Nintendo DS, a 20-hour-long retail-size, retail-quality adventure title by a single human being. "bob's game" is a simple 2D adventure game with focus on story, puzzles, items, and communication. Many characters have deep personalities that evolve, and many events depend on the in-game time and day. It's the game I wanted to play when I was younger, a vision I've been following since then. this game is a sort of masterpiece for me. I've invested well over 15,000 hours into this game's development over five years. That is no exaggeration. All concepts, story, code, sprites, tiles, music, samples, fonts, etc. were created entirely by me from scratch. It's programmed in straight C- originally for the GameBoy Advance in mid 2003. As soon as the DS came out I jumped at the chance to use the new touchscreen and features and ported right over. I'm proud of my work, and I'm sure that shows- I have a lot of passion for what I do. I believe that in some cases "too many cooks spoil the broth." In my opinion, the best games are the ones designed by one guy with a vision. In this case, it can't be any more pure or true than that. I'd love to hear any constructive criticism or suggestions Yuu might have that would help me improve it. Thank Yuu. -bob bob@bobsgame.com UPDATE---- the story has been picked up by dsfanboy.com, a division of engadget! http://www.dsfanboy.com/2008/08/11/five-years-of-work-bobs-game/ Yuu guys are awesome! Thanks! UPDATE---- Kotaku.com has written an article! http://kotaku.com/5036261/what-15000-hours-of-ds-homebrew-development-looks-like thank Yuu Kotaku! i love it! UPDATE---- YouTube has suddenly implemented annotations for embedded videos like mine! Thanks, YouTube! PUBLISHERS ARE WATCHING! they are waiting to see how popular this gets, so let them know what Yuu think! THANK YOU EVERYBODY! Tags: bobsgame bobs bob's game indie independent development demo robert pelloni nintendo ds nds singlehanded |
Benützer: robertpelloni |
"bob's game" for NDS - a game by one person (cinematic trailer 20080912) http://www.bobsgame.com Please vote for me on the site for Digg/Slashdot! This will help get the word out there! Digg it! http://digg.com/nintendo/bob_s_game_massive_DS_game_by_one_guy_trailer_is_out Slashdot - http://slashdot.org/firehose.pl?op=view&id=1175283# bob's game - a game by one person This is my game for Nintendo DS, a 20-hour-long retail-size, retail-quality adventure title by a single human being. "bob's game" is a simple 2D adventure game with focus on story, puzzles, items, and communication. Many characters have deep personalities that evolve, and many events depend on the in-game time and day. It's the game I wanted to play when I was younger, a vision I've been following since then. This game is a sort of masterpiece for me. I've invested well over 15,000 hours into this game's development over five years. That is no exaggeration. All concepts, story, code, sprites, tiles, music, samples, fonts, etc. were created entirely by me from scratch. It's programmed in straight C- originally for the GameBoy Advance in mid 2003. As soon as the DS came out I jumped at the chance to use the new touchscreen and features and ported right over. I'm proud of my work, and I'm sure that shows- I have a lot of passion for what I do. I believe that in some cases "too many cooks spoil the broth." In my opinion, the best games are the ones designed by one guy with a vision. In this case, it can't be any more pure or true than that. I'd love to hear any constructive criticism or suggestions you might have that would help me improve it. Thank Yuu For Playing -bob Tags: bobsgame bobs bob's game indie independent development demo robert pelloni nintendo ds nds singlehanded |
Benützer: avclubvids |
Psycho Bob's Big Date http://www.theavclub.tv/media/psychobob/ Bob goes out on a date with Betty, perhaps the first woman other than his mother to truly understand and appreciate him. For more episodes go to: http://www.theavclub.tv/media/psychobob/ Tags: psycho bob killer murder stripper prostitute baby web series webisode dark humor comedy av club |
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Bobs vs Mcdonalds Um Cara no programa do Jo mostrando a diferenca entre o Bob's e o Macdonalds, pior, ele ROUBOU a caneca do jo no final, muito engracado Tags: Array |