Benützer: randomdrifter |
Megaman X - Command Mission - Chapter 10 End High Quality Version: http://www.youtube.com/watch?v=49Ls-mUVKnE&fmt=18 End of Redips and Chapter 10 of Megaman X - Command Mission. Will probably try out Ninetails next. I don't remember how many of the Tails bosses I've already defeated though, so I won't be able to do all of them. Tags: Megaman Command Mission Chapter 10 Final Battle Ending |
Benützer: randomdrifter |
Megaman X - Command Mission - Redips 2nd and 3rd Movement High Quality Version: http://www.youtube.com/watch?v=DvOz2IjsWMc&fmt=18 2nd and 3rd confrontation and battle against Colonel Redips in the game Megaman X - Command Mission. I had to adjust the brightness of this video in Premiere manually, since for some reason, the recording became slightly brighter than normal, as if the Gamma went off a by a bit. Once you're past Lv40, Redips shouldn't be a threat to you at all. Tags: Megaman Command Mission Final Chapter First Redips Confrontation Battle |
Benützer: randomdrifter |
Megaman X - Command Mission - Redips 1st Movement High Quality Version: http://www.youtube.com/watch?v=L_gbyslMVgY&fmt=18 1st confrontation and battle against Colonel Redips in the game Megaman X - Command Mission. I had to adjust the brightness of this video in Premiere manually, since for some reason, the recording became slightly brighter than normal, as if the Gamma went off a by a bit. Once you're past Lv40, Redips shouldn't be a threat to you at all. Tags: Megaman Command Mission Final Chapter First Redips Confrontation Battle |
Benützer: randomdrifter |
Megaman X - Command Mission - Final Chapter Boss Battles 1 High Quality Version: http://www.youtube.com/watch?v=CUcY4lULUrE&fmt=18 Part 1 of Boss Battles for the final chapter in Rockman/Megaman X - Command Mission (Except Jango, forgot about him). Some of the 'whining' from the bosses in this game can get extremely annoying at times (Depth Dragoon, I'm looking at you). Recorded to see how well the new HM160HC HDD in this aging laptop helps it cope with the recording process. I'd say the experiment is quite a success. 0 Dropped frames while recording. The faster HDD speed and higher cache value most likely contributed to the cause. Anyways, part 2, Redips battle, to come soon. Tags: Rockman Megaman Command Mission Chapter 10 Boss Battles |
Benützer: randomdrifter |
Another FRAPS Capture Test BETTER QUALITY: http://www.youtube.com/watch?v=W9KkBK3jPBw&fmt=18 YouTube apparently didn't add its 'view in Higher Quality' to this particular vid. Anyway once again, the game is GTR2. Finally replaced my aging old HDD on this laptop and installed a Samsung HM160HC, regarded at this time of writing to be the fastest IDE/ATAPI 5400 RPM 2.5" laptop HDD in the market. Very happy with the HDD at present, it runs real quiet, and HD Tune results are extremely positive as well. Back to the game, there's definitely some frame rate improvements that can be seen from this HDD swap and full re-installation of Windows XP. Same game, same settings as before, different car, same track, same editing methods. Present Base System Specs: -Pentium M 740 1.73GHz -2GB Kingston PC2-5400 DDR2 SDRAM (Hardware cap) -160GB 5400RPM Samsung HM160HC HDD -ATI Mobility Radeon X700 w/ 256MB VRAM (Running on Omega Drivers) -On-board Realtek AC97 Sound Feels comfortable and fresh. GUI Navi is practically blistering like no one's business. Loving it thus far. =) Tags: FRAPS Capture Test GTR2 |
Benützer: randomdrifter |
FRAPS Capture Test On my trusty older laptop that has accompanied me for about 3 years now. This video is a capture test w/ FRAPS (free edition) on my old machine. Recorded on 4 different pieces of videos, and then re-assembled in Adobe Premiere, adding the black bars on the top and bottom to get rid of the FRAPS watermark. Game = GTR2 FIA Racing DirectX Version = 9.0 Resolution = 800x600 Settings = High Pentium M 1.73GHz 2GB PC2-5300 DDR2 RAM ATI Mobility X700 w/ 256MB dedicated VRAM (Overclocked GPU core to 375Mhz from 357MHz, overclocked memory to 700Mhz from 688MHz) 80GB 5400 RPM Western Digital ATA-6 HDD On-board Realtek Sound Card Played using a Logitech Digital Pad Yeah, old machine, can't keep up with a lot of old games. Has some difficulties keeping the frame rate up once FRAPS is activated, dropping to 10-25FPS, whereas its about 40+FPS without FRAPS. As crappy as it maybe to the majority of you, its a trusty old machine that I've gotten a lot of work done on, and its provided me with countless hours of entertainment. After a refresh that's coming in about a week or so, w/ a RAM module upgrade, HDD replacement/expansion and full re-install of Windows XP, it's probably not gonna retire for the next year or so yet. No plans to upgrade to Vista based machine ATM. Tried it, tested it on a faster, newer laptop (Vaio VGNFW140D), and personally, I found Vista to be an OS is nothing more than a huge bloatware IMO... So I'm waiting for Windows7 instead. =) Tags: FRAPS Capture Test |
Benützer: randomdrifter |
Billy Hatcher - Opening Theatrics and Demo Viewable in High Quality Something compelled me to get this game the first time I bought it. Whether it be the bright and happy colours, or the strikingly simple yet effective character design, or both, I'll never know... Not much info of the game lying around, so its considered an impulse buy for me, and from what I'm seeing, I'm liking it already. I like the design for the characters in this game, there's a certain charm to them for a cartoonist/animator like myself. The music that I hear so far is very upbeat as well, playful and outgoing. Very happy with the purchase of this game so far =) Tags: Billy Hatcher and the Giant Egg OP |
Benützer: randomdrifter |
No time to game... Puzzle Fighter 2 Don't have the time to game nowadays, and I recently got robbed on my way back from school, so my DS is lost alog with a new copy of paper Mario: The Thousand Year Door. Wallet and credentials are lost as well... but at least I'm still alive. Oh well, back to the video. I'm not very good at puzzle games, so pardon me ya? Tags: Puzzle Fighter Video Game |
Benützer: randomdrifter |
Starfox Assault - Part 2 - Fortuna Mission Part 2 of Starfox Assault's Story Mode. Sorry for the slow uploads, I plan on balancing school in my life as well, and things have gotten busy as of late, so I can only attempt SF:As slowly. A slightly better quality than the previous video, but still not the best since I had to transcode an Xvid encoded video, since Adobe Premiere was being troublesome and wouldn't recognize the original AVI file. I'll bring this down when I can finally get a full functioning high quality upload up. The video interlacing lines aren't as bad in this one, but still noticeable if one inspects carefully. Also, the transcoding is the cause of the visual jitters caused on the text you'll notice from time to time (Grrr... stupid Premiere...) Now I really wished I had a Hardware Encoding based USB Capture card... Software based capture cards are not optimal on a 3 year old laptop. Anyways, before I complain even further, Gameplay here is heavily influenced by POA, but I am not playing as aggressively since: 1-) I'm still relatively new to the game, not having played it for a full week yet. 2-) I'm not yet used to the timing of releasing charged shots, and the enemies you have to aim them on to recieve B-Bonuses is also a key factor I have not yet gotten down. Anyways, hope you enjoy, I plan on slowly adding all the story sequences of SF:As one by one, and after that, move onto SFAd after I'm done with the school year and SF:As. Tags: Starfox Assault Fortuna video game |
Benützer: randomdrifter |
Starfox Assault - Part 1 - Fortuna Briefing Viewable in High Quality. The starting part of Starfox Assault. The Great Fox enters the combat airspace via a 'wormhole of sorts/ The Starfox team is given a short briefing by General Pepper and they launch in their Arwings soon thereafter. In this game, Peppy retires as a Pilot and serves as a commander above the Great Fox, and Krystal takes his place as a Pilot for the Arwing. Tags: Starfox Assault Fortuna Airspace Briefing |
Benützer: randomdrifter |
Starfox Assault Introductory FMV Intro FMV for Starfox Assault. Presently tackling this game ATM. Just cleared the game on the Weekend I started it (It's quite short...), and am trying for all Silver Medals ATM. Quite a fun game, but it could use a bit more of a polish IMO. Anyways, without further ado, this is the intro FMV for the game. The audio in this one has been controlled from an external amplifier (Xenos 1HA-EPC) so the audio isn't blaringly loud and digital clipping, though not eliminated, is reduced in internsity. Also viewable in high-quality, but I do not recommend watching it in full screen mode because my capture card's interlacing quality is very poor. Tags: Starfox Assault Intro Full Motion Video |
Benützer: randomdrifter |
Gamecube Startup Screen Just got myself a Gamecube (Platinum) for $30, including a Wavebird controller and 1 original controller. Quite a steal I must say, considering how much the Wavebird is going for nowadays. This upload is mainly to test the levels of interlacing my laptop's capture card has and how visible it s on YouTube. Tags: Nintendo Gamecube Start Startup Splash Screen |
Benützer: randomdrifter |
MMPR - Fighting Edition - DaiRenOh/Thunder Megazord Run This is another one of those classics which I own for my SNES console. A run through the game's Story Mode with Thunder Megazord (DaiRenOh). A very balanced character, and more IMO. This game IMO, is probably the best Power Rangers Fighting game ever made, if not the best Power Rangers game yet. In other notes, I may suck at fighters, but I do enjoy playing them from time to time. However, I still prefer watching people playing fighting games moreso than actually playing them myself |3 Tags: Power Rangers Fighting Edition DaiRenOh Thunder Megazord |
Benützer: randomdrifter |
Digimon World D/D GFaqs High Rank Tamer Battle Finals Digimon World Dawn/Dusk Tourney held back in Nov 17-18, 2007. This is the Finals battle for the 1st and 2nd place. Rules apply for this entire tourney, to ensure that no Tamer can overpower any of their opponent at all, the basics being: 1-) No Equipment allowed. 2-) Status Barrier and/or All Elements (each being 1 Trait Unit) cannot surpass 3 Units for the player's battle party. 3-) No 2 Digimon are allowed to repeat the same offensive technique. 4-) Healing/Recovery moves are not allowed to surpass 6 grids tallied (e.g Water of Life X 2 = 10 grids = Banned). 5-) Battle between the 2 players must be held with Handicap 3 (50% Status cut). 6-) All participating Digimon must have at least maxed base stats and be at Lv99 to maximise damage potential. Extra: 10 minutes of rest between the last battle a participant had against someone else is allowed. Results: 1st: Zeph 2nd: WereJackal 3rd: HikariNoDusk 4th: Halectic The battles with WereJackal and HikariNoDusk were some of the best ones I've ever had, with the battle against WereJackal lasting at almost 15 minutes, and the battle against Hikari lasting for 30 minutes+. This video is sped up to 150% since this battle dragged on for nearly 15 minutes. Tags: Digimon World Dawn Dusk GameFAQs High Rank Tamer Tournament Battle Challenge |
Benützer: randomdrifter |
Gundam Wing Endless Duel - Deathscythe Gundam Test Run Another GWED video. Decided to try it out after seeing KUO's combo demonstration using Deathscythe. The combo is ridiculously easy to get into, yet at the same time, for my case, extremely easy to screw up. Well, this vid shows exactly why I don't play much of fighting games. I tend to screw up a lot of important timing in relation to comboes, particularly when I'm nervous. Fared very badly against Mercurius as well. The CPU plays waaaay too defensively with it IMO. Tags: Gundam Wing Endless Duel Deathscythe |
Benützer: randomdrifter |
Final Fantasy - Crystal Chronicles: Rings of Fate Intro Intro for the DS game Final Fantasy Crystal Chronicles: Rings of Fate. Borrowed the cart from a friend who came over just now, and recorded this movie off his game. I pretty much like what I see so far in the game, the controls and such feel quite comfortable, and am planning to, perhaps, add this game to my present limited library of DS games. Tags: Final Fantasy Crystal Chronicles Rings of Fate Nintendo DS Intro |
Benützer: randomdrifter |
Gundam Wing Endless Duel - Wing Gundam Test Run (Update) The 2nd gameplay video involving the Fighting game genre I'm uploading to my account (those from Soul Calibur DC don't count), the first being Virtual On Oratorio Tangram. Fighting games by far are my weakest genre of games. However, I do enjoy watching others play (e.g KOF, Street Fighter, Virtual On 2 etc) more so than playing them myself. About this game, you might say its an odd choice for a fighting game, but it was one of my favourites back in the days of the SNES, since it involved Gundams and it is pretty fast if anything. To date, I think this game still looks graphically pretty good as well, considering the system limitations of the SNES. This is an updated video, inspired by one of the Wing Gundam combo videos done by WiL. Seriously, I don't know how the players for this game come up with so many wicked comboes o_o Thumbs up to you guys, I have much to learn =) Tags: Gundam Wing Endless Duel Story Mode Run |
Benützer: randomdrifter |
Digimon World Dusk - Union Quest 12 - Legend Tamer Battle The Tamer King Rank equivalent in Dawn/Dusk: Legend Tamer. Unlocking Requirements: 1-) Be at Platinum Tamer Rank 2-) Must have communicated with WiFi or Wireless at least once Be warned, if you plan to go in and do a 1 vs 1 against ChronomonHM, go in with at least 850 in all stats, and prepare to heal a lot. All battle deployed Digimon are introduced at the end of battle. Tags: Digimon World Story Dawn Dusk Sunburst Moonlight Legend Tamer |
Benützer: randomdrifter |
Digimon World Dawn/Dusk - Tamer Rank Promotion Battles Bronze Battle: Shadramon, Magnamon Silver Battle: Parasimon, MoonMilleniumon (spelt it wrong in the vid), Vadermon Gold Battle: Bantyo/BanchouLeomon, LucemonFM, Lampmon Platinum Battle: Minomon, ImperialdramonPM, Kuramon Side note: Those 2 In-Trainings are ludicrously well defended. Digimon used: Flamedramon, GhoulmonB, RavemonBM All stat max except for MP Next Project: Legend Tamer Battle (Sequence of 5 Battles) Tags: Digimon Story World Dawn Dusk Sunburst Moonlight Bronze Silver Gold Platinum Tamer Rank |
Benützer: randomdrifter |
Digimon World Dawn/Dusk - Gaia Origin Challenge Gave up on subbing this one, too much work x_x This is the 7 Demon Lord battle equivalent in Digimon World Dawn/Dusk. They make the original 7 Demon lord battle in the prequel look like child's play IMO. The 3 Digimon used in this video are Flamedramon (attacker), GhoulmonB/DeathmonB (attacker) and GigaSeadramon (multi-role). All their stats are maxed out in my Japanese version of Dawn (Sunburst), trained for 550 hours and then transfered over to a new file in Moonlight (Dusk) to do this Quest. Flamedramon equipped moveset: Rainbow Bubble, Shining Ray, Flash Punch, Royal Slash GhoulmonB equipped moveset: Burst Flame, Shining Ray, Flash Punch, Royal Slash GigaSeadramon equipped moveset: Gigatonne Hydro, Ocean Wave, Giga Missile, Life Current Tags: Digimon Story World Moonlight Sunburst Dawn Dusk Gaia Origin |
Benützer: randomdrifter |
Rockman ZXA - Flawed Final Boss Battle Just woke up... Still groggy when I played this... Still am anyway x_x Got hit too many times x_x Wanna sleep x_x Anyways, this guy's easier than Serpent by far a looooooong shot in Normal Mode. Expecting a faster reaction time in Hard once I clear my Ashe save file. This video will be deleted once I get a better run out of the Final Boss in Hard, since it fails on too many levels... x_x zzzzzzzzzzzzz Tags: Rockman Megaman ZXA Grey Dragon Albert Final Boss |
Benützer: randomdrifter |
Rockman ZXA - Intro (Ashe) + Rock On Sequence As title says. Comprised of 4 videos mashed together. I really hate my camera pulling an Ultraman on me XP (It has a 3 minute recording time limit) Tags: Rockman Megaman ZXA Intro Ashe |
Benützer: randomdrifter |
Rockman ZXA - Normal - VS Shisaroids Since I'm not done exploring what I want to explore in Normal mode, might as well start off with some Normal Mode boss fights. Their pattern isn't that hard to recognize really. Just aim at one direction and wait for them to switch sides if you're going for the Medals (I have the Gold and Bronze ones, Silver is up next), since you would need to kill them both at the same time. On the average, your play time with them should easily be under 1 minute. Tags: Rockman Megaman ZXA Shisaroids Argoyle Urgoyle |
Benützer: randomdrifter |
Rockman ZXA - Intro (Grey) + Mini Gameplay Video This was fun to make XD The entire intro was recorded in 2 sessions by my camera from the DS Lite. Gameplay video was recorded and edited in later. Tags: Rockman Megaman ZXA Intro Grey |
Benützer: randomdrifter |
Digimon World Dawn/Dusk - High Level Wild Digimon Encounters Time spent training Digimon: 420+ hours clocked in Sunburst/Dawn, about 15+ hours clocked in Moonlight/Dusk. Dawn: - Darkdramon lv70, may appear in groups of 4 - Anubimon Lv80, may appear in groups of 4 - ImperialdramonFM Lv90, may appear in groups of 3 Dusk: - SaberLeomon Lv71, may appear in groups of 4 - Argomon Ultimate, may appear in groups of 4 - Armageddemon Lv93, may appear in groups of 3 Kudos to BandaiNamco for making this game MUCH better than Digimon World DS1. Anyway, all the Digimon used in this vid (with the exception of Calumon and those that levelled up, Ankoku, Kuro and Armageddemon) are at 999 base stats, out of 412 hours of training in my Sunburst copy of the game. Tags: Digimon World Dawn Dusk High Level Encounter デジモン ストーリ サンバースト ムーンライト 高レベル エンカウント |
Benützer: randomdrifter |
Digimon World Dawn - Player VS Player/デジモンストーリサンバースト対戦 Where the true fun of this game lies: Player VS Player battle through local Wireless Communication, or through WiFi via Nintendo WFC. This is a battle which showcases 2 sides with Digimon with maxed out stats and beyond. I've revealed my trump card in the game I've been training for the past 350+ hours (400+ hours total game time), and that Digimon is Calumon (Its HP and MP are not yet maxed though, and its attack is only 391, but there's no need to train its attack stat since it can't attack... literaly). It was gonna be hard surviving that battle without 'Calumon's Prayer' Defense buff from that highly offensive Gallantmon Crimson Mode. His Invincible Sword (3 Grid, 2X attack, Power 152 per hit) or Royal Slash (1 Grid, 3X attack, Power 145 per hit) would have murdered my Flamedramon, 999Def + Max Elemental Defense VS Holy, if it were not for the Defense buff. As you guys saw, Calumon evaded the hits thrown at it by Dianamon. As to why: Trait (Tremendously increases Evasion) + Parry Ring B (Greatly increases Evasion) + Legend Ring (Evasion up 10%) = 'nuff said. Digimon without at least Sniper 3 cannot expect to properly hit it. Also, apologies on the blackout near the 2:40-2:45 region. My camera has a 3 minute recording time limit, so I had to reactivate the recording of the video before continuing the battle. Tags: デジモン サンバースト ムーンライト 対戦 フレイドラモン クルモン ギガシードラモン Digimon World Dawn Dusk Player WiFi Battle Flamedramon Calumon GigaSeadramon |
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Digimon World Dusk - Final Battle/デジモンストーリムーンライト - 最終決戦 Array Tags: |