Benützer: ravenshield936 |
Combat Chinook Tactics Command and Conquer Generals Zero Hour: Air Force General Granger -Combat Chinook Tactics Units Required: per Combat Chinook: - 2 Pathfinders, 2 Humvees: 5 Missile Defenders each Strength: Strong against most vehicles, all infantry, all buildings - Virtually immune to missiles, Stinger sites - High mobility and speed - No reload - Fast attack rate - Extremely heavy firepower Weakness: - weak armor - expensive (costly to replace and build, require massive amounts of resources), heavy lost per aircraft - late game tactic - weak against gun units: Gatling(gun+tank), Quad Cannon, Avenger - defenseless against EMP weapons (Patriot and battery) Tactics: - Fight in packs - Avoid high concentration of Quad Cannon, Avengers, Gatling weapons - Stay away from EMP weapons Tags: command and conquer combat chinook zero hour pc game generals CnC |
Benützer: ravenshield936 |
mammoth tank ownage i didnt count how many carriers they have, but let's see what happens when my tanks are probably heavily outnumbered.. Tags: mammoth cnc3 cnc command and conquer tank carrier GDI scrin |
Benützer: ravenshield936 |
Abbotsford Airshow 2007 CF room clearing demo Abbotsford Airshow 2007 CF room clearing demo Tags: abbotsford airshow canadian forces CF room clearing CQB M16 M249 C7 C8 |
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