Benützer: robertpelloni |
"bob's game" for NDS - a game by one person (cinematic trailer 20080912) http://www.bobsgame.com Please vote for me on the site for Digg/Slashdot! This will help get the word out there! Digg it! http://digg.com/nintendo/bob_s_game_massive_DS_game_by_one_guy_trailer_is_out Slashdot - http://slashdot.org/firehose.pl?op=view&id=1175283# bob's game - a game by one person This is my game for Nintendo DS, a 20-hour-long retail-size, retail-quality adventure title by a single human being. "bob's game" is a simple 2D adventure game with focus on story, puzzles, items, and communication. Many characters have deep personalities that evolve, and many events depend on the in-game time and day. It's the game I wanted to play when I was younger, a vision I've been following since then. This game is a sort of masterpiece for me. I've invested well over 15,000 hours into this game's development over five years. That is no exaggeration. All concepts, story, code, sprites, tiles, music, samples, fonts, etc. were created entirely by me from scratch. It's programmed in straight C- originally for the GameBoy Advance in mid 2003. As soon as the DS came out I jumped at the chance to use the new touchscreen and features and ported right over. I'm proud of my work, and I'm sure that shows- I have a lot of passion for what I do. I believe that in some cases "too many cooks spoil the broth." In my opinion, the best games are the ones designed by one guy with a vision. In this case, it can't be any more pure or true than that. I'd love to hear any constructive criticism or suggestions you might have that would help me improve it. Thank Yuu For Playing -bob Tags: bobsgame bobs bob's game indie independent development demo robert pelloni nintendo ds nds singlehanded |
Benützer: robertpelloni |
"bob's game" for NDS - a game by one person (intro gameplay teaser 20080816) http://www.bobsgame.com Please vote for me on the site for Digg/Slashdot! This will help get the word out there! Digg it! http://digg.com/nintendo/bob_s_game_massive_DS_game_by_one_guy_trailer_is_out Slashdot - http://slashdot.org/firehose.pl?op=view&id=1175283# bob's game - a game by one person This is my game for Nintendo DS, a 20-hour-long retail-size, retail-quality adventure title by a single human being. "bob's game" is a simple 2D adventure game with focus on story, puzzles, items, and communication. Many characters have deep personalities that evolve, and many events depend on the in-game time and day. It's the game I wanted to play when I was younger, a vision I've been following since then. This game is a sort of masterpiece for me. I've invested well over 15,000 hours into this game's development over five years. That is no exaggeration. All concepts, story, code, sprites, tiles, music, samples, fonts, etc. were created entirely by me from scratch. It's programmed in straight C- originally for the GameBoy Advance in mid 2003. As soon as the DS came out I jumped at the chance to use the new touchscreen and features and ported right over. I'm proud of my work, and I'm sure that shows- I have a lot of passion for what I do. I believe that in some cases "too many cooks spoil the broth." In my opinion, the best games are the ones designed by one guy with a vision. In this case, it can't be any more pure or true than that. I'd love to hear any constructive criticism or suggestions you might have that would help me improve it. Thank Yuu For Playing -bob Tags: bobsgame bobs bob's game indie independent development demo robert pelloni nintendo ds nds singlehanded |
Benützer: robertpelloni |
"bob's game" for NDS - a game by one person (demo 1 20080808) http://www.bobsgame.com Digg it! http://digg.com/nintendo/bob_s_game_massive_DS_game_by_one_guy_trailer_is_out bob's game - a game by one person This is my game for Nintendo DS, a 20-hour-long retail-size, retail-quality adventure title by a single human being. "bob's game" is a simple 2D adventure game with focus on story, puzzles, items, and communication. Many characters have deep personalities that evolve, and many events depend on the in-game time and day. It's the game I wanted to play when I was younger, a vision I've been following since then. this game is a sort of masterpiece for me. I've invested well over 15,000 hours into this game's development over five years. That is no exaggeration. All concepts, story, code, sprites, tiles, music, samples, fonts, etc. were created entirely by me from scratch. It's programmed in straight C- originally for the GameBoy Advance in mid 2003. As soon as the DS came out I jumped at the chance to use the new touchscreen and features and ported right over. I'm proud of my work, and I'm sure that shows- I have a lot of passion for what I do. I believe that in some cases "too many cooks spoil the broth." In my opinion, the best games are the ones designed by one guy with a vision. In this case, it can't be any more pure or true than that. I'd love to hear any constructive criticism or suggestions Yuu might have that would help me improve it. Thank Yuu. -bob bob@bobsgame.com UPDATE---- the story has been picked up by dsfanboy.com, a division of engadget! http://www.dsfanboy.com/2008/08/11/five-years-of-work-bobs-game/ Yuu guys are awesome! Thanks! UPDATE---- Kotaku.com has written an article! http://kotaku.com/5036261/what-15000-hours-of-ds-homebrew-development-looks-like thank Yuu Kotaku! i love it! UPDATE---- YouTube has suddenly implemented annotations for embedded videos like mine! Thanks, YouTube! PUBLISHERS ARE WATCHING! they are waiting to see how popular this gets, so let them know what Yuu think! THANK YOU EVERYBODY! Tags: bobsgame bobs bob's game indie independent development demo robert pelloni nintendo ds nds singlehanded |